In this insightful interview with IT Conversations' producer Doug Kaye, Alistair explains how he uses games as a model for software projects, and how he discovered that the term "software engineering" was created on a whim in 1968. He also discusses the American and European aversion to copying: the not-invented-here (NIH) syndrome. "If you want to become a senior designer, you don't get there by finding all the components that are free on the web" even though "that's very cost effective, the customer likes it, the boss likes that, but you didn't get promoted." [ Hear clip ].
Alistair explains how Agile is different from XP (eXtreme Programming) and talks about his forthcoming book on Crystal Clear, his answer to XP.
This free podcast is from our Behind the Mic series.