Clint Bajakian

Senior Music Supervisor, Sony Computer Entertainment America

Game Audio Production
38 minutes, 17.8mb, recorded 2004-10-27
For many top composers and sound designers, the Macintosh is the tool of choice for videogame music and audio production. In this presentation, Clint Bajakian, recipient of the 2003 Game Audio Network Guild awards for Best Interactive Score and Music of the Year, walks you through his production process and demonstrates the possibilities of interactive audio. Bajakian will also lay out his vision for the next-generation software tools that could make the Mac an even stronger cornerstone for game audio production. A question-and-answer session follows the presentation.

Clint Bajakian is Senior Music Supervisor at Sony Computer Entertainment America. A composer, sound designer and audio producer with over 13 years game industry experience, Bajakian is credited in over 80 game titles. From 2000-2004, he co-managed The Bay Area Sound Department with sound designer Julian Kwasneski, providing audio production services to the game industry. Prior to Bay Area Sound, Clint was Composer and Sound Design Supervisor at LucasArts Entertainment Company from 1991-2000. His score for Outlaws won the Outstanding Achievement Award from Computer Gaming World magazine in 1996. Other scores have been nominees or recipients of awards including Escape from Monkey Island, Indiana Jones and The Infernal Machine, and Indiana Jones and The Emperor's Tomb. Bajakian is vice-president of the non-profit Game Audio Network Guild (www.audiogang.org) to promote excellence in interactive audio and has served on the steering committee of the Interactive Audio Special Interest Group (www.iasig.com). Bajakian holds a Master of Music degree from the University of Michigan.

This session is one of many from the IT Conversations archives of the Mac OS X Conference presented by O'Reilly Media, October 25-28, 2004.


This free podcast is from our Max OS X Conference series.